module function Curses.#init_color
init_color(color, r, g, b) -> bool
-
[TODO]
Changes the definition of a color. It takes four arguments:
- the number of the color to be changed, +color+
- the amount of red, +r+
- the amount of green, +g+
- the amount of blue, +b+
The value of the first argument must be between 0 and COLORS. (See the section Colors for the default color index.) Each of the last three arguments must be a value between 0 and 1000. When Curses.init_color is used, all occurrences of that color on the screen immediately change to the new definition.
- [PARAM] color:
- ???
- [PARAM] r:
- レッドの量を指定します。
- [PARAM] g:
- グリーンの量を指定します。
- [PARAM] b:
- ブルーの量を指定します。
module Curses